Fixes drawbridges placing EnderStorage blocks.SSundee Feed The Beast: Blood and Bones is a Minecraft series where SSundee played the hardest modpack from Feed The Beast, Blood and Bones, it currently spans 38 episodes, the first episode was uploaded on April 20, 2014. ![]() Torches may now be placed on all Storage Blocks. ![]() Fixed an issue with the Fluid Transposer not handling certain OreDictionary names. Transmission Coil Ducting has a new icon. The Sawmill can now produce additional Sawdust if the secondary chance is increased. Some augment textures have been renamed. Augment tooltips now contain more information about the purpose of the item. Fluid Transposer - added a recipe for Packed Ice using Ice and Gelid Cryotheum. Pulverizer - added more recipes for creating dye from vanilla flowers. However, the process will not be stopped due to lack of room. Nullification Chamber - Destroys excess secondary products. Integrated Hopper Apparatus - Allows machines to automatically extract from adjacent Tesseract Frames can now be disabled, if the recipe for Tesseracts is also disabled. Redprints now have a Minecraft sound effect. Fixed a corner case extraction issue with Retrievers on Fluiducts. Fixed an issue where accessing a duct from ForgeDirection.UNKNOWN could cause a crash. Redstone Relay - new attachment which allows for redstone signals to be carried along aĭuct network. Luxducts - these glow when given a redstone signal. Super-Laminar Fluiducts - Unlimited throughput of fluids! They must be filled to capacity Fix: A rare crash occurring on login to a world has been fixed. Fix: A frequent crash occurring at night has been repaired. Fixes crash issue when pulses containing items/blocks used in books are disabled Fixed bug when replacing item in recipe input Mipmaps will be re-added once it can be done in an efficient way. Shorter loading time (cut down by 30s) by temporarily removing startup mipmaps computation. Fixed a proxy issue that prevented placing materials in the Decobench. Fixed potential problem with fake tileentity badly casting. Glass and snow are not blocking placement anymore. Shift clicking will ignore the bounding of other models, allowing you to place models within models. If you want to desactivate the outline when looking at a model, check out PTRModelLib.cfg. The renderer itself is a new wip mod included in this release (PTRModelLib). The rendering is completly GPU bound and not CPU bound anymore. Everything is based on VBOs, triangle strips and magic. Added 50+ models, did some renderer optimization! 2 & Crazy Craft 3 Are there ssundee murder 1 Behavior 2 These resources have been created as a part of the education. Flat bedrock replacement now plays a bit better with mods that add variations of bedrock. How To Download Ssundee Insane Craft Free Xbox One 9 adds in lots of explosive drops to the Lucky Block Mod Learn more Explore Khalilnkhayyan's board 'PrestonPlayz' on Pinterest 2 Unique 4 Data 2 Unique 4 Data. ![]() Corrected an issue where non-keyboard key bindings could crash the game. Corrected a bad interaction with the stencil buffer and starch-based hardware. HotFix for the ClassCastException with the GUI Unfortunately, I would have to make this changelog massive in order to mention them all. SSundee Minecraft Mad Pack 3 Beta CANDYLAND GINGERBREAD MAN 5. In the first Storage Wars minigame, Ian gets all but 1 of his kills. 1 TANK vs 1500 TANKS 200K+ SCORE DIEP.IO NEW UPDATE(Diep.io). SEVERAL performance enhancements were added to the mod. In the harpoon challenge, Ian wins the fight with both Biffle and Sigils having ZERO kills. Finally (hopefully?) fixed the demon glitch. Performance build, and also improved/fixed the dynamic mace mine speed. Fixed the arm rendering being idiotic - it renders the bound armour model without people actually having that armour. Fixed API calls so that they no longer reference the main mod. Fixed the tool paradigm silk touch on redstone ore - Blocks.lit_redstone_ore does not have an item. Fixed the Void sigil so that it now works. Removed FBOs from the mod, so that lower-end computers can use the mod more easily. Created the Ritual Dismantler to dismantle rituals automagically (if they are active). Made the Ritual of Magnetism more efficient by caching ore blocks.
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